Best Freljord Stories to Read Next — official Riot artwork

Regional history · Freljord

Best Freljord Stories to Read Next

A curated order through tribes, sisters, Watchers and survival stories.

16 min read ◆ Explanation + complete official texts

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Tomb of the Troll Boy follows Braum through a northern story of strength and kindness. · Riot Games

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Tales of Runeterra: The Freljord

Braum protects people under threat in the Freljord; an accessible companion to the survival stories.

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Still Here: Season 2024 Cinematic

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Season films revisit different characters and moments. Release order is not the order of events.

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Trials of the Poro

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Character stories and introductions set in Runeterra.

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Enter the Freljord

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Character stories and introductions set in Runeterra.

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The Rune · regional history

Best Freljord Stories to Read Next

A useful route through the Freljord starts with the Three Sisters because their conflict explains why the region's oldest history still shapes its present. Read the regional account first, then Lissandra's biography. The first establishes the sequence; the second places the bargain, sacrifice and continuing imprisonment within the life of the surviving sister. Together they explain why this ancient episode has never become merely an old story.

The Legend of the Frozen Watchers then offers a different kind of document. Its narrator and circumstances matter: this is a forbidden account within the world, not a neutral textbook hovering above it. Compare what it describes with the way Lissandra controls memory. The reward is an understanding of how the Freljord's history survives through both testimony and political interference.

The Harder Path centers Ashe’s approach to leadership in the Freljord.Riot Games

The Dream Thief is the next strong connection. It makes the Watchers' containment a continuing action rather than a fact to memorize. Lissandra's interactions with mortal dreams reveal the labor and danger behind the Frostguard's remote authority. This is a useful change of scale after the enormous catastrophe: the same conflict can be understood through a single ruler's repeated, exhausting task.

From there, turn to Ashe and Sejuani. Their biographies explain how the descendants of this divided world try to survive and lead. Read them together rather than treating one as the background villain of the other. Shared history, family wounds and different answers to hardship give their rivalry its substance. Tryndamere and Udyr then reveal the alliances surrounding those two centers of power.

Dead of Winter provides a story-level view of Sejuani and life in the Freljord.Riot Games

The Lost Tales of Ornn, alongside the accounts of Anivia and Volibear, opens a northern history that cannot be reduced to tribal politics. These works contain legends, acts of creation, religious memory and conflicting ideas about how mortals should live. They are particularly rewarding after the sisters' story because the rise of human order looks different when seen through the powers it displaced.

Finally, Nunu, Willump and Braum offer another emotional register. Wonder, friendship and kindness are part of the Freljord alongside war and cosmic danger. Ending with them prevents the region from becoming a catalogue of suffering. The reading route has moved from the origin of a crisis to the choices of those living with it, then to the reasons they still find hope in the north.

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Complete official texts

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3 readings

Riot Games · Complete story

The Legend of the Frozen Watchers

Published 2020-06-09

Of all the tales of the old Freljord that have somehow endured into the modern age, there is one—and one alone—that can chill the blood of even the hardiest Iceborn.

The Frostguard do not tell it. Many of them do not even know it, in full.

By decree of the Ice Witch Lissandra herself, to perpetuate this forbidden legend is heresy against the true faith, and carries the penalty of death for any who speak it aloud. In all the vast libraries of the Frostguard Citadel, only a single written account remains—and that was penned by her most trusted scribe, many thousands of years ago. Few indeed are those individuals across Runeterra who know the truth behind the legend, and Lissandra can count on the fingers of one hand those who were there in person and might dare to contradict her…

It was in the final, dark days of the War of the Three Sisters that Avarosa and Serylda finally marched their warriors up into the mountains, to face Lissandra before the walls of her own fortress. They would not serve the otherworldly masters that she had pledged them to. This would be an end to it.

The Legend of the Frozen Watchers · original publication artworkRiot Games

The Ice Witch gestured to the armies they led, the great alliance that had finally brought these wild lands to heel. The mortal Iceborn were all but immune to the winter’s chill. The troll kings had roamed far across the tundra, amassing tremendous wealth from their conquests. Even the magnificent and terrible Balestriders, twisted far beyond their original form, moved now at the command of the Three.

All of this, Lissandra reminded her sisters, was because of the bargain she had made with the masters of the realm below—the beings she knew as Watchers. It was they who had revealed to her the primal secrets of the world. It was they who would have the final victory.

And it was then, at the height of this bitter confrontation, that the Watchers finally came to Runeterra.

The ground split open, swallowing thousands of warriors into the abyss beneath it, before the first of the dread things heaved itself up into existence. It was new to the material realm, bewildered by such notions as form and constancy, and began immediately to rail against them. In a foul riot of unchecked metamorphosis, it sprouted horns, and patches of fur, and its colossal tentacular limbs grew into jointed humanoid arms with fingers that clawed the bare rock of the mountainsides. Worst of all, other Watchers were following closely in its wake, wracked by horrifying transformations of their own.

Frostguard Citadel · regional context from Riot UniversePublished in Riot Universe

It might be fair to assume there was a battle, that the Iceborn rallied behind Avarosa and Serylda to fight back the darkness—but in truth, it was Lissandra who ended it. She saw these abominations now for what they were, and knew what had to be done.

Summoning every last iota of the ancient magic around her, including that of her allies, she sacrificed everything to seal the rift-between-realms with True Ice, entombing the Watchers within it. Vast plumes of freezing vapor howled through the chasm, and those mortal warriors who managed to escape were driven to insanity by what they had witnessed.

This, then, is not only the legend of how Lissandra saved the world from destruction, but also the only first-hand account of the martyrdom of Avarosa and Serylda.

And may the Three have mercy upon all who read it.

End of this reading

Open this reading on its own · Original publication · Riot Games ↗

Lillian Herington · Complete story

The Harder Path

Published 2019-01-08

The colossal brazier flared to life, its flames reaching high into the air. In times past, the gathered tribes would use this as the mark of the festival’s beginning.

The harvest festival had always been the largest celebration of the year for the tribes, and one of the last before winter set in on the plains. As the fire was lit, cheers should have echoed up the frozen slopes of the mountains, calling down blessings from the Three Sisters. Now, though, the mass of gathered Avarosans remained silent as they turned away from the flames to look up to the stage where Ashe stood.

She let her eyes roam over them. No festival had ever seen so many gathered together, and she knew they had come to see her.

She grabbed her bow and unslung it, the now-familiar piercing chill of the True Ice surging through her body. The cold was still painful, even after all her time with the weapon—but now she welcomed it, using it to focus and block out distractions. She lifted her gaze from the crowd to the roaring flame, and took a deep breath as she pulled back the bowstring. All other sounds of the festival faded.

A crystal arrow of pure cold formed, beckoned forth by the deep magic coursing through the bow. Ashe held her breath as she let it continue to channel magic through her arms. The temperature on the stage plummeted, frost creeping out from beneath her feet.

When the cold threatened to finally overwhelm her, she released her breath and let the arrow fly.

It arced high over the crowd, and slammed into its target with a deafening crack. In an instant, the brazier was frozen over, the dancing shapes of the fire enveloped by the spreading ice. The setting sun shone through the crystalized flames and onto the crowd below, and finally the cheer broke out. The crowd invoked the blessings of the Three—Lissandra, Serylda, and Avarosa herself, reincarnated in Ashe.

Ashe kept her address short.

“Avarosans! Never before has a harvest festival seen so many. Sit with your kin from across the snows—we are one family now. Eat, drink, and enjoy!”

She smiled as the crowd cried out her name. She raised her bow high, and the cheers rose higher in response.

Inwardly, she grimaced. As so often, she wondered if it was her leadership that drew them all together, or the weapon she carried. It was the symbol of Avarosa, and many in the Freljord believed that, as its wielder, she was Avarosa reborn. Ashe slung the bow over her shoulder and shook the thought. Why they joined wasn’t as important as what they had become. She hopped off the stage and moved into the crowd as they dispersed to feast-laden tables.

The boisterous tribes mixed together, sharing food, drink, and tales of hunts past. The Stonepicks described the warm yet treacherous southern mountains. Ashe cheered with the others when the Red Snows recounted the defeat of the Noxian warbands that had tried to advance inland from the coast. A warrior from the Ice Veins, storied blizzard walkers one and all, clapped Ashe on the back as she passed, sending a strange chill through her.

True Ice · regional context from Riot UniversePublished in Riot Universe

All these and more had responded to her call and joined the festivities. All had pledged themselves to the Avarosans, and each tribe needed her to be something different. A prophet, a savior, a mediator. A Warmother.

Ashe would be them all if she could.

As she neared the far end of the feast, though, she froze. At the last table, sitting somber and removed from the rest, was a group of Iceborn that she knew all too well—the Snow Followers, vengeful zealots who had slaughtered a whole tribe only months ago.

A tribe whose only crime had been joining the Avarosans.

A large woman, doubtless their leader, rose and approached Ashe. “Warmother Ashe, Avarosa’s chosen, wielder of Her divine bow. My name is Hildhur Svarhem, truthbearer and Warmother of the Snow Followers.”

Ashe imagined the sight of the scorched huts again, the screams of her people dying in agony, and her fury ignited. The crowd around them quieted as Hildhur continued, whispers spreading quickly. All gathered had heard of what the Snow Followers had done.

“We swore an oath that no faith-traitors would ever again follow those falsely claiming to be Avarosa reborn. Your warriors fought bravely, but not well.” She unslung a large war-axe from her back, its blade coated in a thin but clear layer of True Ice. A true Iceborn, she bore the discomfort of the weapon’s chilling effect silently.

Ashe measured the woman’s wide stance, counted the few steps between them. Dried blood matted Hildhur’s armor—more Avarosan blood? Ashe’s muscles tensed as she prepared to move. She was ready for any attack.

What she was not ready for, however, was for the Warmother to kneel, lower her head, and offer up the war-axe with both hands.

“Forgive us, Warmother Ashe. I did not know then what I do now. I came to challenge you before all your followers, to unmask you as a false prophet. But the magic you wield is beyond any I have ever witnessed. None can deny that She speaks through you. I offer you my axe, Joutbane, and my head. Spare my people, that they may prove their worth by hunting, farming, and dying in your name.”

Each of the gathered Snow Followers followed their Warmother’s example, kneeling in deference.

Ashe pencil and paper · character artwork, not a reconstruction of this scenePublished in Riot Universe

At once, voices from the crowd called for vengeance. “Death to the raiders!” they cried.

Barely more than smoldering ruins when Ashe had arrived, the skeletal remains told the story of a village surrounded. The few warriors had been easily identified, for their bodies were untouched by fire, but hacked down and left for the crows. The rest of the tribe had hidden in their homes, praying for mercy, or simply a quick death.

They received neither…

Eyes welled up with fury, Ashe reached for the axe. She would take Hildhur’s head, as a warning to any who would—

As her hand clasped around it, and the True Ice sent the familiar spike of cold through her arm, Ashe felt her bow beginning to radiate against her back. A slow, chilling pulse, like a winter breeze.

Her mind calmed.

“Stand, Hildhur,” she said, looking down at the war-axe.

Hildhur rose, furrowing her brow in confusion. Ashe met her probing gaze.

“The Snow Followers have shed the blood of my tribe, and they are my enemies,” she continued. “But you have shown humility and remorse, here and now. You are not the Snow Followers any longer—from today forward, you are Avarosan, and that makes you family. You have nothing to fear from me, cousin.”

She thrust the war-axe back into the woman’s hands, and the tension in the air broke. Soon enough, the celebrations were underway again, the joyous feelings redoubled by forgiveness and mercy. Ashe walked to everyone seated at the table, welcoming each in turn.

As she turned from them and walked away, she was careful to keep her grief in check. Her heart still burned, but her people needed her to walk a different path than that of revenge. She played her fingers along the bowstring, seeking comfort in its chill.

She would be better. She must.

End of this reading

Open this reading on its own · Original publication · Riot Games ↗

Anthony Reynolds & Rayla Heide · Complete story

Stormbringer

Published 2020-05-28

“Valhir!”

The god-bear twitched in his sleep, but his eyes didn’t open.

It was an old name, and had not been spoken aloud for… how long? What he heard must have been a dream, or an echo of the past. With a snort, he burrowed his head deeper into the thick snow and continued his slumber of ages.

“Valhir, with your name, and with this blood, I call upon you!”

The demi-god’s eyes flicked open.

The voice was half a land away, but sounded as clear as if spoken directly into his ear.

With a low growl, the great bear rose, pushing himself to his feet. An avalanche of snow fell from his titanic form, making the earth rumble. He shook out his fur and turned his heavy head from horizon to horizon, nostrils flaring.

He could taste the blood tribute on the air, and a thrill ran through him. Somewhere, stones had been arranged to form his rune. A sacrifice had been made in his name. He felt the power of worship infusing his limbs.

“Valhir! We call on your fury! Give us your strength! Every death is an offering!”

With the promise of battle, slaughter, and worship, Valhir’s heart pounded in time to the war drums he could feel echoing across the land. He could hear the stamping of feet, the clash of blades, the cries of the dying.

It called to the body he wore. It called to him.

The Volibear reared onto his hind legs and roared to the heavens. The sound reverberated across the icy tundra, touching the soul of every living creature in the Freljord.




Hundreds of miles away, where the sun never rose, a spirit walker woke screaming, clawing at his face with hands twisted into immense talons.

Across the ice floes in a different direction, packs of rimefang wolves threw back their heads and howled, echoing the demi-god’s cry.

And elsewhere, far, far away, a group of tribesmen sitting around fires fell silent, hearts suddenly thundering. Friends eyed friends with hostile expressions. Blood would be spilled.




The Volibear dropped to all fours and surged forward, massive claws ripping up the frozen earth. Snow-covered boulders and trees were smashed out of his path, and the wind whistled through his thick fur as he picked up speed.

When next he paused, sniffing the air, he was hundreds of miles away. He was getting close. The storm clouds of his war-rage darkened the sky overhead.

“Valhir! We kill and die in your name!”

With an earth-shattering impact, the god-bear arrived.

Stormbringer · original publication artworkRiot Games

High upon an icy rise, lightning flickering across his ivory fur, he gazed across the battlefield.

Two armies were engaged upon the blood-soaked plain below. The dead and dying were strewn across the snow. One of the forces was vastly outnumbered. They were fighting a losing battle.

The giant bear snorted. Something smelled wrong about the larger of the armies. Its humans were clad in black iron, and fought beneath a red banner. He growled as he realized they were not of the Freljord, but weaklings from a land where the snow no longer held sway. He bared his teeth, and lightning flashed. It struck in the midst of the battle with a deafening crash, sending charred corpses from both sides flying.

“Valhir! Valhir!”

The Volibear focused his fury-reddened gaze on the one who shouted his name. A mortal woman, clad in fur, stared up at him, her face splattered with gore. She raised a pair of bloodied axes to the sky in salute, a savage grin on her face.

Many of the other combatants had ceased fighting, staring at the demi-god in awe and horror, but the Volibear’s attention was fixed on the woman.

This was the one whose heart had called the storm.

“Valhir!” she screamed, thrusting her bloodied axes into the air once more. “With these deaths, we honor you!”

With a last deferent salute, the woman turned back to the fight, hurling herself into her enemy with renewed vigor.

The Volibear turned his gaze upon those the woman fought—the outsiders. The enemy. With a snarl, he charged.

“Vol kau fera!” he roared, making the heavens themselves shake.

He smashed into the enemy like a living battering ram, sending their frail troops flying. Bones crunched. Blood splashed. Voices wailed.

It was over in moments.

In the face of the unstoppable fury of the god-bear, the resolve of the enemy crumbled. The first of them turned to run. It quickly turned into a rout, then to butchery, as the Freljordians—now filled with the savage rage of the Volibear—fell upon the fleeing enemy like wolves, howling as they pursued them across the snow.

The Volibear watched the slaughter in satisfaction, blood dripping from his maw.

The woman that had called him dropped to her knees in reverence and bowed her head.

“Oh, great Valhir!” she cried. “I am Warmother Raetha, the Bloodied Hand. By your intervention, our village is saved!”

It was only then, as the Volibear’s battle-lust began to abate, that he saw the nearby farmsteads and stone houses, and his eyes narrowed. He turned his gaze back upon the kneeling woman.

He loomed over her, easily four times her height, but growing ever larger as his anger returned. His almighty form was crisscrossed with old scars and new battle wounds—all marks he bore proudly. His massive claws dripped with gore. The urge to rip and rend remained strong.

He snarled down at the warmother. “Vol t’svaag dakk skolj.”

Volibear · Riot Games character illustrationRiot Games

She looked up at him in confusion. It was clear the old tongue had been all but forgotten.

“Stand,” he rumbled in the younger, bastardized language she spoke. “A warrior kneels to no one.”

His gaze settled on something further along the valley. A dangerous growl rose from deep within him, heavy with the promise of violence. The woman, Raetha, took a step back, suddenly wary.

“What. Is. This?” he bellowed, the air tingling with electricity as his anger grew.

The woman glanced over her shoulder, confused and uneasy.

“The… The dam?” she asked.

The Volibear’s lips curled back, exposing bloodied fangs. This was his river, and it had flowed free and wild since before the coming of humanity. That mortals dared block it, to hold back its power, was an abomination.

He stomped past the woman, his anger building with every step. By the time he reached the crude structure, his rage was a barely contained maelstrom, and the air around him crackled with power. Warmother Raetha and a collection of others shadowed him at a wary distance.

The god-bear splashed into the shallows below the dam. The water barely reached past his paws, and his anger redoubled. The river should be thundering.

With a roar, he tore down the stones and freed the waters.

Now it thundered, bursting forth in a great churning wave. The power of the river crashed around him.

There was screaming as it surged down across the floodplain. The god-bear watched in satisfaction as the first of the Freljordian’s houses was smashed aside, timbers shattering and stonework collapsing. People ran, clutching younglings, as the waters demolished the entire settlement.

Once all evidence of civilization was gone, the Volibear turned to the Freljordians. They stood aghast, shocked at what he had wrought.

“Today, you are free!”

He could taste fear in the air, but he also felt the awe and reverence of the onlooking mortals.

“Live!” he commanded. “Live wild! Hunt! Kill! Honor the old ways… and the old ways will honor you!”

Warmother Raetha was now standing tall and slowly nodding. This one had the spirit of a true warrior. And in his immortal heart, he knew most of the others would follow her.

The Volibear gave her a nod, and turned to the horizon.

There was much to be done.

End of this reading

Open this reading on its own · Original publication · Riot Games ↗

Their lives are a separate story

People in this history

The source archive

Sources & further reading

The Rune’s original account, with separately captioned official illustrations. Sources distinguish regional history from individual biographies.

  1. Freljord · Riot Universe ↗
  2. Riot Universe · lissandra ↗
  3. Riot Universe · ashe ↗
  4. Riot Universe · sejuani ↗
  5. Riot Universe · nunu ↗
  6. Riot Universe · legend-of-the-frozen-watchers ↗
  7. Riot Universe · dream-thief ↗
  8. Riot Universe · tales-of-ornn ↗
  9. Braum · biography ↗
  10. Tomb of the Troll Boy ↗
  11. The Harder Path ↗
  12. Dead of Winter ↗
  13. Tales of Runeterra: The Freljord ↗
  14. Still Here: Season 2024 Cinematic ↗

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